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Shader messages to deallocate VGPRs prior to shader end can prevent the trap handler from saving context, making debugging and core dumps unreliable. VGPR deallocations for performance gain is negligible. GC 12.1 will NOP shader VGPR deallocation messages via HW settings on driver boot. Signed-off-by: Jonathan Kim <jonathan.kim@amd.com> Acked-by: Harish Kasiviswanathan <harish.kasiviswanathan@amd.com> Reviewed-by: Felix Kuehling <felix.kuehling@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>