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When freeing PD/PT with shadows it can happen that the shadow destruction races with detaching the PD/PT from the VM causing a NULL pointer dereference in the invalidation code. Fix this by detaching the the PD/PT from the VM first and then freeing the shadow instead. Signed-off-by: Christian König <christian.koenig@amd.com> Fixes: https://gitlab.freedesktop.org/drm/amd/-/issues/2867 Cc: <stable@vger.kernel.org> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>