mirror of
https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git
synced 2026-06-01 23:23:46 -04:00
Embedding the node in the obj is more natural in the transition to VMAs which will also have embedded nodes. This change also helps transition away from put_block to remove node. Though it's quite an uncommon occurrence, it's somewhat convenient to not fail at bind time because we cannot allocate the node. Though in practice there are other allocations (like the request structure) which would probably make this point not terribly useful. Quoting Daniel: Note that the only difference between put_block and remove_node is that the former fills up the preallocation cache. Which we don't need anyway and hence is just wasted space. v2: Clean up the stolen preallocation code. Rebased on the reserve_node patches renames ggtt_ stuff to gtt_ stuff WARN_ON if the object is already bound (which doesn't mean it's in the bound list, tricky) Signed-off-by: Ben Widawsky <ben@bwidawsk.net> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html