Files
linux/drivers/gpu/drm
Daniel Vetter bb76006379 drm/i915: pipe config quirk infrastructure plus sdvo mode.flags fix
For various reasons the hw state readout might not be able to
faithfully match the hw state:
- broken hw (like the case which motivated this patch here where the
  sdvo encoder does not implemented mandatory functionality
  correctly).
- platforms which are not supported fully with the pipe config
  infrastructure
- if our code doesn't support a given hw configuration natively, e.g.
  special restrictions on the per-pipe panel fitters when they're used
  in high-quality scaling modes.

In all these cases both fastboot and the hw state cross checker need
to be aware of these cases and act accordingly. To be able to do this
add a new quirk flag to the pipe config structure.

The specific case at hand is an sdvo encoder which doesn't implement
the get_timings function, so adjusted_mode flags will be wrong. The
strange thing though is that the encoder _does_ work, even though it
doesn't implement any of the timings functions (so neither get nor
set, neither for input nor output timings).

Not that non-compliant sdvo encoder are any surprise at all ...

v2:
- Don't read random garbage from the dtd if the get_timings call
  failed (suggested by Chris).
- Still check the interlaced flag, that's read out from someplace
  else. We want maximal paranoia, after all.

Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-06-06 22:35:44 +02:00
..
2013-02-19 17:57:44 -05:00
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2013-04-26 10:20:00 +10:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html