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This patch reworks the whole delayed deletion of BOs which aren't idle. Instead of having two counters for the BO structure we resurrect the BO when we find that a deleted BO is not idle yet. This has many advantages, especially that we don't need to increment/decrement the BOs reference counter any more when it moves on the LRUs. v2: remove duplicate ttm_tt_destroy, fix holde lock for LRU move Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: xinhui pan <xinhui.pan@amd.com> Link: https://patchwork.freedesktop.org/patch/352912/