Files
linux/drivers/gpu/drm
Dave Airlie a55205e229 Merge remote branch 'intel/drm-intel-fixes' of /ssd/git/drm-next into drm-fixes
* 'intel/drm-intel-fixes' of /ssd/git/drm-next:
  drm/i915: Only bind to function 0 of the PCI device
  drm/i915: Suppress spurious vblank interrupts
  drm: Avoid leak of adjusted mode along quick set_mode paths
  drm: Simplify and defend later checks when disabling a crtc
  drm: Don't switch fb when disabling an output
  drm/i915: Reset crtc after resume
  drm/i915/crt: Force the initial probe after reset
  drm/i915: Reset state after a GPU reset or resume
  drm: Add an interface to reset the device
  drm/i915/sdvo: If at first we don't succeed in reading the response, wait
2011-02-02 11:22:34 +10:00
..

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html