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When a new mapping intersects with an existing GPU VA, but either end lies before or beyond the existing VA's edges, then the prev and next mapping operations part of a remap will reflect this condition by being set to NULL. Signed-off-by: Adrián Larumbe <adrian.larumbe@collabora.com> Link: https://patch.msgid.link/20260608-gpuvm-minor-fixes-v2-2-af07ef9ca969@collabora.com Signed-off-by: Danilo Krummrich <dakr@kernel.org>