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Currently we pre-compute the plane surface/base address partially (only for cursor_needs_physical cases) in intel_plane_pin_fb() and finish the calculation in the plane->update_arm(). Let's just precompute the whole thing instead. One benefit is that we get rid of all the vma offset stuff from the low level plane code. Another use I have in mind is including the surface address in the plane tracepoints, which should make it easier to analyze display faults. v2: Deal with xe reuse_vma() hacks v3: use intel_plane_ggtt_offset() still in reuse_vma() Reviewed-by: Jani Nikula <jani.nikula@intel.com> Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20250717203216.31258-1-ville.syrjala@linux.intel.com