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Curretly dc will incorrectly calculate viewport when there is rotation or mirror being applied Signed-off-by: Dmytro Laktyushkin <Dmytro.Laktyushkin@amd.com> Reviewed-by: Su Chung <Su.Chung@amd.com> Acked-by: Leo Li <sunpeng.li@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>