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Move from the old, complex intr handling code to a new implementation based on dma_fences. While there is a fair bit of churn to get there, the new implementation is much simpler and likely faster as well due to allowing signaling directly from interrupt context. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>