Files
linux/drivers/gpu/drm
Dave Airlie 5d56fe5fd7 Merge branch 'drm-nouveau-next' of git://anongit.freedesktop.org/git/nouveau/linux-2.6 into drm-core-next
* 'drm-nouveau-next' of git://anongit.freedesktop.org/git/nouveau/linux-2.6: (102 commits)
  drm/nouveau/ttm: fix crash as a result of a recent ttm change
  drm/nouveau: Fix notifier blocks over the 4GB mark.
  drm/nouveau: Fix pushbufs over the 4GB mark.
  drm/nvc0/pm: initial engine reclocking
  drm/nouveau: move hpd enable/disable to common code
  drm/nv40/disp: implement support for hotplug irq
  drm/nouveau/gpio: reimplement as nouveau_gpio.c, fixing a number of issues
  drm/nouveau: just pass gpio line to pwm_*, not entire gpio struct
  drm/nouveau/hwsq: remove some magic, give proper opcode names
  drm/nv50/pm: introduce hwsq-based memory reclocking
  drm/nv04/disp: handle dual-link spwg panels without needing quirks
  drm/nouveau/dp: remove broken display depth function, use the improved one
  drm/nouveau/mxm: implement ROM shadow method
  drm/nouveau/mxm: implement _DSM shadow method
  drm/nouveau/mxm: implement wmi shadow method
  drm/nouveau/mxm: initial implementation of dcb sanitisation
  drm/nouveau/disp: parse connector info directly in nouveau_connector.c
  drm/nouveau/i2c: handle bit-banging ourselves
  drm/nouveau/i2c: fix debug message
  drm/nouveau/i2c: tidy up bit-bang helpers, also fixing nv50 setsda bug
  ...
2011-12-22 11:02:06 +00:00
..
2010-05-18 15:57:05 +10:00
2010-08-30 09:38:25 +10:00
2011-04-28 14:53:02 +10:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html