Files
linux/drivers
Jesse Barnes 47842649ef drm/i915: properly mask and or watermark values for sprites
Now that we're using the sprite WM fields, we need to take care not to
clobber them in the main update_wm functions.  While we're at it, make
sure we mask out the old sprite wm value before or'ing in the new one
when the sprite wm is updated.

Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-01-21 17:13:05 +01:00
..
2011-11-17 02:11:42 -05:00
2011-12-15 11:25:43 -07:00
2011-11-29 18:39:37 -05:00
2011-12-09 14:26:11 +11:00
2011-12-07 09:06:37 -08:00
2011-12-05 17:06:37 +01:00
2011-10-31 19:31:57 -04:00