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MTYPE UC was used for a specific use case that ended up not being implemented. Use NC for better performance for coarse-grained memory where cache coherence during shader execution is not required. Signed-off-by: Felix Kuehling <Felix.Kuehling@amd.com> Reviewed-by: Oak Zeng <Oak.Zeng@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>