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NPU2 requires an extra explicit flush to an active GPU PID when sending address translation shoot downs (ATSDs) to reliably flush the GPU TLB. This patch adds just such a flush at the end of each sequence of ATSDs. We can safely use PID 0 which is always reserved and active on the GPU. PID 0 is only used for init_mm which will never be a user mm on the GPU. To enforce this we add a check in pnv_npu2_init_context() just in case someone tries to use PID 0 on the GPU. Signed-off-by: Alistair Popple <alistair@popple.id.au> [mpe: Use true/false for bool literals] Signed-off-by: Michael Ellerman <mpe@ellerman.id.au>