Files
linux/drivers/input/gameport/fm801-gp.c
Uwe Kleine-König (The Capable Hub) 74d695fd6f Input: fm801-gp - simplify initialisation of pci_device_id array
Instead of assigning the pci_device_id members using a list (which is
hard to read as you need to look at the order of the members in that
struct in parallel) use the PCI_VDEVICE() convenience macro to compact
the initialisation while improving readability.

Also drop trailing zeros that the compiler will care about then.

The change doesn't introduce binary changes to the compiled driver,
verified on both ARCH=x86 and ARCH=arm64.

Signed-off-by: Uwe Kleine-König (The Capable Hub) <u.kleine-koenig@baylibre.com>
Link: https://patch.msgid.link/20260507160051.3315630-2-u.kleine-koenig@baylibre.com
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2026-05-07 10:05:40 -07:00

145 lines
3.1 KiB
C

// SPDX-License-Identifier: GPL-2.0-or-later
/*
* FM801 gameport driver for Linux
*
* Copyright (c) by Takashi Iwai <tiwai@suse.de>
*/
#include <asm/io.h>
#include <linux/delay.h>
#include <linux/errno.h>
#include <linux/ioport.h>
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/pci.h>
#include <linux/slab.h>
#include <linux/gameport.h>
#define PCI_VENDOR_ID_FORTEMEDIA 0x1319
#define PCI_DEVICE_ID_FM801_GP 0x0802
#define HAVE_COOKED
struct fm801_gp {
struct gameport *gameport;
struct resource *res_port;
};
#ifdef HAVE_COOKED
static int fm801_gp_cooked_read(struct gameport *gameport, int *axes, int *buttons)
{
unsigned short w;
w = inw(gameport->io + 2);
*buttons = (~w >> 14) & 0x03;
axes[0] = (w == 0xffff) ? -1 : ((w & 0x1fff) << 5);
w = inw(gameport->io + 4);
axes[1] = (w == 0xffff) ? -1 : ((w & 0x1fff) << 5);
w = inw(gameport->io + 6);
*buttons |= ((~w >> 14) & 0x03) << 2;
axes[2] = (w == 0xffff) ? -1 : ((w & 0x1fff) << 5);
w = inw(gameport->io + 8);
axes[3] = (w == 0xffff) ? -1 : ((w & 0x1fff) << 5);
outw(0xff, gameport->io); /* reset */
return 0;
}
#endif
static int fm801_gp_open(struct gameport *gameport, int mode)
{
switch (mode) {
#ifdef HAVE_COOKED
case GAMEPORT_MODE_COOKED:
return 0;
#endif
case GAMEPORT_MODE_RAW:
return 0;
default:
return -1;
}
return 0;
}
static int fm801_gp_probe(struct pci_dev *pci, const struct pci_device_id *id)
{
struct fm801_gp *gp;
struct gameport *port;
int error;
gp = kzalloc_obj(*gp);
port = gameport_allocate_port();
if (!gp || !port) {
printk(KERN_ERR "fm801-gp: Memory allocation failed\n");
error = -ENOMEM;
goto err_out_free;
}
error = pci_enable_device(pci);
if (error)
goto err_out_free;
port->open = fm801_gp_open;
#ifdef HAVE_COOKED
port->cooked_read = fm801_gp_cooked_read;
#endif
gameport_set_name(port, "FM801");
gameport_set_phys(port, "pci%s/gameport0", pci_name(pci));
port->dev.parent = &pci->dev;
port->io = pci_resource_start(pci, 0);
gp->gameport = port;
gp->res_port = request_region(port->io, 0x10, "FM801 GP");
if (!gp->res_port) {
printk(KERN_DEBUG "fm801-gp: unable to grab region 0x%x-0x%x\n",
port->io, port->io + 0x0f);
error = -EBUSY;
goto err_out_disable_dev;
}
pci_set_drvdata(pci, gp);
outb(0x60, port->io + 0x0d); /* enable joystick 1 and 2 */
gameport_register_port(port);
return 0;
err_out_disable_dev:
pci_disable_device(pci);
err_out_free:
gameport_free_port(port);
kfree(gp);
return error;
}
static void fm801_gp_remove(struct pci_dev *pci)
{
struct fm801_gp *gp = pci_get_drvdata(pci);
gameport_unregister_port(gp->gameport);
release_resource(gp->res_port);
kfree(gp);
pci_disable_device(pci);
}
static const struct pci_device_id fm801_gp_id_table[] = {
{ PCI_VDEVICE(FORTEMEDIA, PCI_DEVICE_ID_FM801_GP) },
{ }
};
MODULE_DEVICE_TABLE(pci, fm801_gp_id_table);
static struct pci_driver fm801_gp_driver = {
.name = "FM801_gameport",
.id_table = fm801_gp_id_table,
.probe = fm801_gp_probe,
.remove = fm801_gp_remove,
};
module_pci_driver(fm801_gp_driver);
MODULE_DESCRIPTION("FM801 gameport driver");
MODULE_AUTHOR("Takashi Iwai <tiwai@suse.de>");
MODULE_LICENSE("GPL");