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Since drm_framebuffer can now store GEM objects directly, place them there rather than in our own subclass. As this makes the framebuffer create_handle function the same as the GEM framebuffer helper, we can reuse that. Signed-off-by: Daniel Stone <daniels@collabora.com> Cc: Thierry Reding <thierry.reding@gmail.com> Cc: linux-tegra@vger.kernel.org Signed-off-by: Thierry Reding <treding@nvidia.com>