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[WHY] In certain conditions with low pixel clock, some values in DML may go past the max due to margining for latency hiding. This causes assertions to get hit. [HOW] If the pixel clock is low and some values are high, cap it to the max. Signed-off-by: Sung Lee <sung.lee@amd.com> Reviewed-by: Dmytro Laktyushkin <Dmytro.Laktyushkin@amd.com> Acked-by: Rodrigo Siqueira <Rodrigo.Siqueira@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>