The IN_FORMATS blob allows the kernel to advertise to userspace which
format/modifier combinations are supported, per plane. Use this to
advertise that we support both T_TILED and linear.
v2:
- Only advertise T_TILED for RGB (Eric)
- Actually turn on allow_fb_modifiers (Eric)
Signed-off-by: Daniel Stone <daniels@collabora.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/170828/
Platforms before Gen11 were sharing lanes between port-A & port-E.
This limitation is no more there.
Changes since V1:
- optimize the code (Shashank/Jani)
- create helper function to get max lanes (ville)
Changes since V2:
- Include BIOS fail fix-up in same helper function (ville)
Changes since V3:
- remove confusing if/else (jani)
- group intel_encoder initialization
Signed-off-by: Mahesh Kumar <mahesh1.kumar@intel.com>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180206060855.30026-1-mahesh1.kumar@intel.com
Errors while developing the patch to create of_overlay_fdt_apply()
exposed inadequate error messages to debug problems when overlay
devicetree fragment nodes contain an invalid target path. Improve
the messages in find_target_node() to remedy this.
Signed-off-by: Frank Rowand <frank.rowand@sony.com>
The unittest-data overlays have been pulled into proper overlay
devicetree source files without changing their format. The
next step is to convert them to use sugar syntax instead of
hand coding overlay fragments structure.
A few of the overlays can not be converted because they test
absolute target paths in the overlay fragment. dtc does not
generate this type of target:
overlay_0.dts
overlay_1.dts
overlay_12.dts
overlay_13.dts
Two pre-existing unittest overlay devicetree source files are
also converted:
overlay_bad_phandle.dts
overlay_bad_symbol.dts
Signed-off-by: Frank Rowand <frank.rowand@sony.com>
Move duplicating and unflattening of an overlay flattened devicetree
(FDT) into the overlay application code. To accomplish this,
of_overlay_apply() is replaced by of_overlay_fdt_apply().
The copy of the FDT (aka "duplicate FDT") now belongs to devicetree
code, which is thus responsible for freeing the duplicate FDT. The
caller of of_overlay_fdt_apply() remains responsible for freeing the
original FDT.
The unflattened devicetree now belongs to devicetree code, which is
thus responsible for freeing the unflattened devicetree.
These ownership changes prevent early freeing of the duplicated FDT
or the unflattened devicetree, which could result in use after free
errors.
of_overlay_fdt_apply() is a private function for the anticipated
overlay loader.
Update unittest.c to use of_overlay_fdt_apply() instead of
of_overlay_apply().
Move overlay fragments from artificial locations in
drivers/of/unittest-data/tests-overlay.dtsi into one devicetree
source file per overlay. This led to changes in
drivers/of/unitest-data/Makefile and drivers/of/unitest.c.
- Add overlay directives to the overlay devicetree source files so
that dtc will compile them as true overlays into one FDT data
chunk per overlay.
- Set CFLAGS for drivers/of/unittest-data/testcases.dts so that
symbols will be generated for overlay resolution of overlays
that are no longer artificially contained in testcases.dts
- Unflatten and apply each unittest overlay FDT using
of_overlay_fdt_apply().
- Enable the of_resolve_phandles() check for whether the unflattened
overlay is detached. This check was previously disabled because the
overlays from tests-overlay.dtsi were not unflattened into detached
trees.
- Other changes to unittest.c infrastructure to manage multiple test
FDTs built into the kernel image (access by name instead of
arbitrary number).
- of_unittest_overlay_high_level(): previously unused code to add
properties from the overlay_base devicetree to the live tree
was triggered by the restructuring of tests-overlay.dtsi and thus
testcases.dts. This exposed two bugs: (1) the need to dup a
property before adding it, and (2) property 'name' is
auto-generated in the unflatten code and thus will be a duplicate
in the __symbols__ node - do not treat this duplicate as an error.
Signed-off-by: Frank Rowand <frank.rowand@sony.com>
x86_flattree_get_config() is incorrectly protected by
ifdef CONFIG_OF_FLATTREE. It uses of_get_flat_dt_size(), which
only exists if CONFIG_OF_EARLY_FLATTREE. This issue has not
been exposed previously because OF_FLATTREE did not occur unless
it was selected by OF_EARLY_FLATTREE. A devicetree overlay change
is selecting OF_FLATTREE directly instead of indirectly enabling
it by selecting OF_EARLY_FLATTREE.
This problem was exposed by a randconfig generated by the kbuild
test robot, where Platform OLPC was enabled. OLPC selects
OF_PROMTREE instead of OF_EARLY_FLATREE. The only other x86
platform that selects OF is X86_INTEL_CE, which does select
OF_EARLY_FLATTREE.
Signed-off-by: Frank Rowand <frank.rowand@sony.com>
Acked-by: Thomas Gleixner <tglx@linutronix.de>
Enabling FBC on a plane having a Y-offset that isn't divisible by 4 may
cause pipe FIFO underruns and flickers, so disable FBC on such a config.
I tried the followings to work around the issue:
- enable each HW work around in ILK_DPFC_CHICKEN
- disable each compression algorithm in ILK_DPFC_CONTROL
- disable low-power watermarks
None of the above got rid of the problem. I haven't found this issue in
the Bspec/WA database either.
Besides the igt testcase below (yet to be merged) an easy way to
reproduce the issue is to enable a plane with FBC and a plane Y-offset
not aligned to 4 and then just enable/disable FBC in a loop, keeping the
plane enabled.
I could trigger the problem on BXT/GLK/SKL/CNL, so assume for now that it's
only present on GEN9 and GEN10.
v2: (Ville)
- Run the test/apply the WA on CNL as well.
- Use IS_GEN() instead of INTEL_GEN().
- Fix spelling.
Cc: Paulo Zanoni <paulo.r.zanoni@intel.com>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Testcase: igt/kms_plane/plane-clipping-pipe-A-planes
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180301134457.13974-1-imre.deak@intel.com
Turns out the VLV/CHV fixed function sprite CSC expects full range
data as input. We've been feeding it limited range data to it all
along. To expand the data out to full range we'll use the color
correction registers (brightness, contrast, and saturation).
On CHV pipe B we were actually doing the right thing already because we
progammed the custom CSC matrix to do expect limited range input. Now
that well pre-expand the data out with the color correction unit, we
need to change the CSC matrix to operate with full range input instead.
This should make the sprite output of the other pipes match the sprite
output of pipe B reasonably well. Looking at the resulting pipe CRCs,
there can be a slight difference in the output, but as I don't know
the formula used by the fixed function CSC of the other pipes, I don't
think it's worth the effort to try to match the output exactly. It
might not even be possible due to difference in internal precision etc.
One slight caveat here is that the color correction registers are single
bufferred, so we should really be updating them during vblank, but we
still don't have a mechanism for that, so just toss in another FIXME.
v2: Rebase
v3: s/bri/brightness/ s/con/contrast/ (Shashank)
v4: Clarify the constants and math (Shashank)
Cc: Harry Wentland <harry.wentland@amd.com>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: Daniel Stone <daniel@fooishbar.org>
Cc: Russell King - ARM Linux <linux@armlinux.org.uk>
Cc: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: Hans Verkuil <hverkuil@xs4all.nl>
Cc: Shashank Sharma <shashank.sharma@intel.com>
Cc: Uma Shankar <uma.shankar@intel.com>
Cc: Jyri Sarha <jsarha@ti.com>
Cc: "Tang, Jun" <jun.tang@intel.com>
Reported-by: "Tang, Jun" <jun.tang@intel.com>
Cc: stable@vger.kernel.org
Fixes: 7f1f3851fe ("drm/i915: sprite support for ValleyView v4")
Reviewed-by: Shashank Sharma <shashank.sharma@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180214192327.3250-5-ville.syrjala@linux.intel.com
While A83T HDMI PHY seems to be just customized Synopsys HDMI PHY, H3
HDMI PHY is completely custom PHY.
However, they still have many things in common like clock and reset
setup, setting sync polarity and more.
Add support for H3 HDMI PHY variant.
While documentation exists for this PHY variant, it doesn't go in great
details. Because of that, almost all settings are copied from BSP linux
4.4. Interestingly, those settings are slightly different to those found
in a older BSP with Linux 3.4. For now, no user visible difference was
found between them.
Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180301213442.16677-13-jernej.skrabec@siol.net
Current polarity configuration code is cleary wrong since it compares
same flag two times. However, even if flag name is fixed, it won't work
well for resolutions which have one polarity positive and another
negative.
Fix that by properly set each bit according to each polarity. Since
those two bits are not described in any documentation, relationships
were obtained by experimentation.
Fixes: b7c7436a5f ("drm/sun4i: Implement A83T HDMI driver")
Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180301213442.16677-10-jernej.skrabec@siol.net
sometimes GPU is switched to other VFs and won't swich
back soon, so the kiq reg access will not signal within
a short period, instead of busy waiting a long time(MAX_KEQ_REG_WAIT)
and returning TMO we can istead sleep 5ms and try again
later (non irq context)
And since the waiting in kiq_r/weg is busy wait, so MAX_KIQ_REG_WAIT
shouldn't set to a long time, set it to 10ms is more appropriate.
if gpu already in reset state, don't retry the KIQ reg access
otherwise it would always hang because KIQ was already die usually.
v2:
replace schedule() with msleep() for the wait
v3:
use while loop for the wait repeating
use macros for the sleep period
more description for it
v4:
drop unused variable
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com
Reviewed-by: Pixel Ding <Pixel.Ding@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
1)create a routine "handle_vram_lost" to do the vram
recovery, and put it into amdgpu_device_reset/reset_sriov,
this way no need of the extra paramter to hold the
VRAM LOST information and the related macros can be removed.
3)show vram_recover failure if time out, and set TMO equal to
lockup_timeout if vram_recover is under SRIOV runtime mode.
4)report error if any ip reset failed for SR-IOV
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Acked-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>