In cases where the DSI module is left on by the bootloader
some panels may fail to initialize if the enable register is not cleared
before the panel's initialization sequence is sent, so clear it if that
is the case.
Signed-off-by: Diogo Ivo <diogo.ivo@tecnico.ulisboa.pt>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Return dev_err_probe() directly, because the return value of
dev_err_probe() is the appropriate error code, and it can
reduce code size, simplify the code.
Signed-off-by: Cai Huoqing <caihuoqing@baidu.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
When possible use dev_err_probe help to properly deal with the
PROBE_DEFER error, the benefit is that DEFER issue will be logged
in the devices_deferred debugfs file.
And using dev_err_probe() can reduce code size, the error value
gets printed.
Signed-off-by: Cai Huoqing <caihuoqing@baidu.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
When possible use dev_err_probe help to properly deal with the
PROBE_DEFER error, the benefit is that DEFER issue will be logged
in the devices_deferred debugfs file.
And using dev_err_probe() can reduce code size, the error value
gets printed.
Reported-by: kernel test robot <lkp@intel.com>
Signed-off-by: Cai Huoqing <caihuoqing@baidu.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
A call to platform_get_irq() already prints an error on failure within
its own implementation. So printing another error based on its return
value in the caller is redundant and should be removed. The clean up
also makes if condition block braces unnecessary. Remove that as well.
Issue identified using platform_get_irq.cocci coccicheck script.
Signed-off-by: Deepak R Varma <drv@mailo.com>
Reviewed-by: Ashutosh Dixit <ashutosh.dixit@intel.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The .remove() callback for a platform driver returns an int which makes
many driver authors wrongly assume it's possible to do error handling by
returning an error code. However the value returned is (mostly) ignored
and this typically results in resource leaks. To improve here there is a
quest to make the remove callback return void. In the first step of this
quest all drivers are converted to .remove_new() which already returns
void.
Trivially convert this driver from always returning zero in the remove
callback to the void returning variant.
Signed-off-by: Uwe Kleine-König <u.kleine-koenig@pengutronix.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The .remove() callback for a platform driver returns an int which makes
many driver authors wrongly assume it's possible to do error handling by
returning an error code. However the value returned is (mostly) ignored
and this typically results in resource leaks. To improve here there is a
quest to make the remove callback return void. In the first step of this
quest all drivers are converted to .remove_new() which already returns
void.
Trivially convert this driver from always returning zero in the remove
callback to the void returning variant.
Signed-off-by: Uwe Kleine-König <u.kleine-koenig@pengutronix.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The .remove() callback for a platform driver returns an int which makes
many driver authors wrongly assume it's possible to do error handling by
returning an error code. However the value returned is (mostly) ignored
and this typically results in resource leaks. To improve here there is a
quest to make the remove callback return void. In the first step of this
quest all drivers are converted to .remove_new() which already returns
void.
Trivially convert this driver from always returning zero in the remove
callback to the void returning variant.
Signed-off-by: Uwe Kleine-König <u.kleine-koenig@pengutronix.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The .remove() callback for a platform driver returns an int which makes
many driver authors wrongly assume it's possible to do error handling by
returning an error code. However the value returned is (mostly) ignored
and this typically results in resource leaks. To improve here there is a
quest to make the remove callback return void. In the first step of this
quest all drivers are converted to .remove_new() which already returns
void.
Trivially convert this driver from always returning zero in the remove
callback to the void returning variant.
Signed-off-by: Uwe Kleine-König <u.kleine-koenig@pengutronix.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The .remove() callback for a platform driver returns an int which makes
many driver authors wrongly assume it's possible to do error handling by
returning an error code. However the value returned is (mostly) ignored
and this typically results in resource leaks. To improve here there is a
quest to make the remove callback return void. In the first step of this
quest all drivers are converted to .remove_new() which already returns
void.
Trivially convert this driver from always returning zero in the remove
callback to the void returning variant.
Signed-off-by: Uwe Kleine-König <u.kleine-koenig@pengutronix.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The .remove() callback for a platform driver returns an int which makes
many driver authors wrongly assume it's possible to do error handling by
returning an error code. However the value returned is (mostly) ignored
and this typically results in resource leaks. To improve here there is a
quest to make the remove callback return void. In the first step of this
quest all drivers are converted to .remove_new() which already returns
void.
Trivially convert this driver from always returning zero in the remove
callback to the void returning variant.
Signed-off-by: Uwe Kleine-König <u.kleine-koenig@pengutronix.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The .remove() callback for a platform driver returns an int which makes
many driver authors wrongly assume it's possible to do error handling by
returning an error code. However the value returned is (mostly) ignored
and this typically results in resource leaks. To improve here there is a
quest to make the remove callback return void. In the first step of this
quest all drivers are converted to .remove_new() which already returns
void.
Trivially convert this driver from always returning zero in the remove
callback to the void returning variant.
Signed-off-by: Uwe Kleine-König <u.kleine-koenig@pengutronix.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The .remove() callback for a platform driver returns an int which makes
many driver authors wrongly assume it's possible to do error handling by
returning an error code. However the value returned is (mostly) ignored
and this typically results in resource leaks. To improve here there is a
quest to make the remove callback return void. In the first step of this
quest all drivers are converted to .remove_new() which already returns
void.
Trivially convert this driver from always returning zero in the remove
callback to the void returning variant.
Signed-off-by: Uwe Kleine-König <u.kleine-koenig@pengutronix.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The .remove() callback for a platform driver returns an int which makes
many driver authors wrongly assume it's possible to do error handling by
returning an error code. However the value returned is (mostly) ignored
and this typically results in resource leaks. To improve here there is a
quest to make the remove callback return void. In the first step of this
quest all drivers are converted to .remove_new() which already returns
void.
Trivially convert this driver from always returning zero in the remove
callback to the void returning variant.
Signed-off-by: Uwe Kleine-König <u.kleine-koenig@pengutronix.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The .remove() callback for a platform driver returns an int which makes
many driver authors wrongly assume it's possible to do error handling by
returning an error code. However the value returned is (mostly) ignored
and this typically results in resource leaks. To improve here there is a
quest to make the remove callback return void. In the first step of this
quest all drivers are converted to .remove_new() which already returns
void.
Trivially convert this driver from always returning zero in the remove
callback to the void returning variant.
Signed-off-by: Uwe Kleine-König <u.kleine-koenig@pengutronix.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
This function returned zero unconditionally. Make it return no value and
simplify all callers accordingly.
Signed-off-by: Uwe Kleine-König <u.kleine-koenig@pengutronix.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The device names allocated by dev_set_name() need be freed
before module unloading, but they can not be freed because
the kobject's refcount which was set in device_initialize()
has not be decreased to 0.
As comment of device_add() says, if it fails, use only
put_device() drop the refcount, then the name will be
freed in kobejct_cleanup().
device_del() and put_device() can be replaced with
device_unregister(), so call it to unregister the added
successfully devices, and just call put_device() to the
not added device.
Add a release() function to device to avoid null release()
function WARNING in device_release(), it's empty, because
the context devices are freed together in
host1x_memory_context_list_free().
Fixes: 8aa5bcb616 ("gpu: host1x: Add context device management code")
Signed-off-by: Yang Yingliang <yangyingliang@huawei.com>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
If context device has no IOMMU, the 'cdl->devs' is freed in
error path, but host1x_memory_context_list_init() doesn't
return an error code, so the module can be loaded successfully,
when it's unloading, the host1x_memory_context_list_free() is
called in host1x_remove(), it will cause double free. Set the
'cdl->devs' to NULL after freeing it to avoid double free.
Fixes: 8aa5bcb616 ("gpu: host1x: Add context device management code")
Signed-off-by: Yang Yingliang <yangyingliang@huawei.com>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Convert platform_get_resource(), devm_ioremap_resource() to a single
call to devm_platform_get_and_ioremap_resource(), as this is exactly
what this function does.
Signed-off-by: Ye Xingchen <ye.xingchen@zte.com.cn>
Signed-off-by: Thierry Reding <treding@nvidia.com>
dma_fence_wait_timeout (along with a host of other jiffies-based
timeouting functions) returns zero both in case of timeout and when
the wait completes during the last jiffy before timeout. As such,
we can't rely on it to distinguish between success and timeout.
To prevent confusing callers by returning -EAGAIN before the timeout
period has elapsed, check if the fence got signaled again after
the wait.
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Mikko has been involved as the primary author of the host1x driver and
has volunteered to help out with maintenance.
Signed-off-by: Thierry Reding <treding@nvidia.com>
On ATSM the PL1 limit is disabled at power up. The previous uapi assumed
that the PL1 limit is always enabled and therefore did not have a notion of
a disabled PL1 limit. This results in erroneous PL1 limit values when the
PL1 limit is disabled. For example at power up, the disabled ATSM PL1 limit
was previously shown as 0 which means a low PL1 limit whereas the limit
being disabled actually implies a high effective PL1 limit value.
To get round this problem, the PL1 limit uapi is expanded to include a
special value 0 to designate a disabled PL1 limit. A read value of 0 means
that the PL1 power limit is disabled, writing 0 disables the limit.
The link between this patch and the bugs mentioned below is as follows:
* Because on ATSM the PL1 power limit is disabled on power up and there
were no means to enable it, we previously implemented the means to
enable the limit when the PL1 hwmon entry (power1_max) was written to.
* Now there is a IGT igt@i915_hwmon@hwmon_write which (a) reads orig value
from all hwmon sysfs (b) does a bunch of random writes and finally (c)
restores the orig value read. On ATSM since the orig value is 0, when
the IGT restores the 0 value, the PL1 limit is now enabled with a value
of 0.
* PL1 limit of 0 implies a low PL1 limit which causes GPU freq to fall to
100 MHz. This causes GuC FW load and several IGT's to start timing out
and gives rise to these Intel CI bugs. After this patch, writing 0 would
disable the PL1 limit instead of enabling it, avoiding the freq drop
issue.
v2: Add explanation for bugs mentioned below (Rodrigo)
v3: Eliminate race during PL1 disable and verify (Tvrtko)
Change return to -ENODEV if verify fails (Tvrtko)
Link: https://gitlab.freedesktop.org/drm/intel/-/issues/8062
Link: https://gitlab.freedesktop.org/drm/intel/-/issues/8060
Signed-off-by: Ashutosh Dixit <ashutosh.dixit@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230401024146.1826092-1-ashutosh.dixit@intel.com
Fixes the following W=1 kernel build warning(s):
drivers/gpu/drm/i915/gem/i915_gem_domain.c:119: warning: This comment starts with '/**', but isn't a kernel-doc comment. Refer Documentation/doc-guide/kernel-doc.rst
drivers/gpu/drm/i915/gem/i915_gem_domain.c:180: warning: This comment starts with '/**', but isn't a kernel-doc comment. Refer Documentation/doc-guide/kernel-doc.rst
drivers/gpu/drm/i915/gem/i915_gem_domain.c:265: warning: expecting prototype for Changes the cache(). Prototype was for i915_gem_object_set_cache_level() instead
drivers/gpu/drm/i915/gem/i915_gem_domain.c:470: warning: This comment starts with '/**', but isn't a kernel-doc comment. Refer Documentation/doc-guide/kernel-doc.rst
drivers/gpu/drm/i915/gem/i915_gem_domain.c:514: warning: This comment starts with '/**', but isn't a kernel-doc comment. Refer Documentation/doc-guide/kernel-doc.rst
Cc: Jani Nikula <jani.nikula@linux.intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Rodrigo Vivi <rodrigo.vivi@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Cc: David Airlie <airlied@gmail.com>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: intel-gfx@lists.freedesktop.org
Cc: dri-devel@lists.freedesktop.org
Signed-off-by: Lee Jones <lee@kernel.org>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230331092607.700644-9-lee@kernel.org
The adreno_load_gpu() path is guarded by an error check on
adreno_load_fw(). This function is responsible for loading
Qualcomm-only-signed binaries (e.g. SQE and GMU FW for A6XX), but it
does not take the vendor-signed ZAP blob into account.
By embedding the SQE (and GMU, if necessary) firmware into the
initrd/kernel, we can trigger and unfortunate path that would not bail
out early and proceed with gpu->hw_init(). That will fail, as the ZAP
loader path will not find the firmware and return back to
adreno_load_gpu().
This error path involves pm_runtime_put_sync() which then calls idle()
instead of suspend(). This is suboptimal, as it means that we're not
going through the clean shutdown sequence. With at least A619_holi, this
makes the GPU not wake up until it goes through at least one more
start-fail-stop cycle. The pm_runtime_put_sync that appears in the error
path actually does not guarantee that because of the earlier enabling of
runtime autosuspend.
Fix that by using pm_runtime_put_sync_suspend to force a clean shutdown.
Test cases:
1. All firmware baked into kernel
2. error loading ZAP fw in initrd -> load from rootfs at DE start
Both succeed on A619_holi (SM6375) and A630 (SDM845).
Fixes: 0d997f95b7 ("drm/msm/adreno: fix runtime PM imbalance at gpu load")
Signed-off-by: Konrad Dybcio <konrad.dybcio@linaro.org>
Reviewed-by: Johan Hovold <johan+linaro@kernel.org>
Patchwork: https://patchwork.freedesktop.org/patch/530001/
Link: https://lore.kernel.org/r/20230330231517.2747024-1-konrad.dybcio@linaro.org
Signed-off-by: Rob Clark <robdclark@chromium.org>