The current documentation of drm_atomic_state says that it's the "global
state object". This is confusing since, while it does contain all the
objects affected by an update and their respective states, if an object
isn't affected by this update it won't be part of it.
Thus, it's not truly a "global state", unlike object state structures
that do contain the entire state of a given object.
Reviewed-by: Hamza Mahfooz <hamza.mahfooz@amd.com>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Link: https://lore.kernel.org/r/20231214100917.277842-4-mripard@kernel.org
Signed-off-by: Maxime Ripard <mripard@kernel.org>
Commits 63e83c1dba ("drm: Consolidate connector arrays in
drm_atomic_state"), b8b5342b69 ("drm: Consolidate plane arrays in
drm_atomic_state") and 5d943aa6c0 ("drm: Consolidate crtc arrays in
drm_atomic_state") moved the object pointer and their state pointer to
an intermediate structure storing both.
The CRTC commit didn't update the doc of the crtcs field to reflect
that, and the doc for the planes and connectors fields mention that they
are pointers to an array of structures with per-$OBJECT data.
The private_objs field was added later on by commit b430c27a7d ("drm:
Add driver-private objects to atomic state") reusing the same sentence
than the crtcs field, probably due to copy and paste.
While these fields are indeed pointers to an array, each item of that
array contain a pointer to the object structure affected by the update,
and its old and new state. There's no per-object data there, and there's
more than just a pointer to the objects.
Let's rephrase those fields a bit to better match the current situation.
Acked-by: Sui Jingfeng <sui.jingfeng@linux.dev>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: https://lore.kernel.org/r/20231214100917.277842-3-mripard@kernel.org
Signed-off-by: Maxime Ripard <mripard@kernel.org>
The drm_atomic_helper_check_wb_encoder_state() function doesn't use
encoder for anything other than getting the drm_device instance. The
function's description talks about checking the writeback connector
state, not the encoder state. Moreover, there is no such thing as an
encoder state, encoders generally do not have a state on their own.
Rename the function to drm_atomic_helper_check_wb_connector_state()
and change arguments to drm_writeback_connector and drm_atomic_state.
Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
Signed-off-by: Maxime Ripard <mripard@kernel.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20231208010314.3395904-2-dmitry.baryshkov@linaro.org
It's been reported that DSI host driver's detach can be called without
the attach ever happening:
https://lore.kernel.org/all/20230412073954.20601-1-tony@atomide.com/
After reading the code, I think this is what happens:
We have a DSI host defined in the device tree and a DSI peripheral under
that host (i.e. an i2c device using the DSI as data bus doesn't exhibit
this behavior).
The host driver calls mipi_dsi_host_register(), which causes (via a few
functions) mipi_dsi_device_add() to be called for the DSI peripheral. So
now we have a DSI device under the host, but attach hasn't been called.
Normally the probing of the devices continues, and eventually the DSI
peripheral's driver will call mipi_dsi_attach(), attaching the
peripheral.
However, if the host driver's probe encounters an error after calling
mipi_dsi_host_register(), and before the peripheral has called
mipi_dsi_attach(), the host driver will do cleanups and return an error
from its probe function. The cleanups include calling
mipi_dsi_host_unregister().
mipi_dsi_host_unregister() will call two functions for all its DSI
peripheral devices: mipi_dsi_detach() and mipi_dsi_device_unregister().
The latter makes sense, as the device exists, but the former may be
wrong as attach has not necessarily been done.
To fix this, track the attached state of the peripheral, and only detach
from mipi_dsi_host_unregister() if the peripheral was attached.
Note that I have only tested this with a board with an i2c DSI
peripheral, not with a "pure" DSI peripheral.
However, slightly related, the unregister machinery still seems broken.
E.g. if the DSI host driver is unbound, it'll detach and unregister the
DSI peripherals. After that, when the DSI peripheral driver unbound
it'll call detach either directly or using the devm variant, leading to
a crash. And probably the driver will crash if it happens, for some
reason, to try to send a message via the DSI bus.
But that's another topic.
Tested-by: H. Nikolaus Schaller <hns@goldelico.com>
Acked-by: Maxime Ripard <mripard@kernel.org>
Reviewed-by: Sebastian Reichel <sebastian.reichel@collabora.com>
Tested-by: Tony Lindgren <tony@atomide.com>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230921-dsi-detach-fix-v1-1-d0de2d1621d9@ideasonboard.com
Some users need to release resources attached to the vm_bo object when
it's destroyed. In Panthor's case, we need to release the pin ref so
BO pages can be returned to the system when all GPU mappings are gone.
This could be done through a custom drm_gpuvm::vm_bo_free() hook, but
this has all sort of locking implications that would force us to expose
a drm_gem_shmem_unpin_locked() helper, not to mention the fact that
having a ::vm_bo_free() implementation without a ::vm_bo_alloc() one
seems odd. So let's keep things simple, and extend drm_gpuvm_bo_put()
to report when the object is destroyed.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Danilo Krummrich <dakr@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231204151406.1977285-1-boris.brezillon@collabora.com
Instead of having a single file with all bridge chains, list bridges
under a corresponding per-encoder debugfs directory.
While we are at it, also slightly improve the formatting of the bridge
data: split a single line entry into multiple lines, include the symbol
name of the bridge funcs and add the textual representation of the
bridge ops.
Example of the listing:
$ cat /sys/kernel/debug/dri/0/encoder-0/bridges
bridge[0]: dsi_mgr_bridge_funcs
type: [0] Unknown
ops: [0]
bridge[1]: lt9611uxc_bridge_funcs
type: [11] HDMI-A
OF: /soc@0/geniqup@9c0000/i2c@994000/hdmi-bridge@2b:lontium,lt9611uxc
ops: [7] detect edid hpd
Reviewed-by: Neil Armstrong <neil.armstrong@linaro.org>
Reviewed-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20231203115315.1306124-3-dmitry.baryshkov@linaro.org
Add a new flag to let userspace provide a deadline as a hint for syncobj
and timeline waits. This gives a hint to the driver signaling the
backing fences about how soon userspace needs it to compete work, so it
can adjust GPU frequency accordingly. An immediate deadline can be
given to provide something equivalent to i915 "wait boost".
v2: Use absolute u64 ns value for deadline hint, drop cap and driver
feature flag in favor of allowing count_handles==0 as a way for
userspace to probe kernel for support of new flag
v3: More verbose comments about UAPI
v4: Fix negative zero, s/deadline_ns/deadline_nsec/ for consistency with
existing ioctl struct fields
v5: Comment/description typo fixes
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
[DB: fixed checkpatch warnings]
Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20230823215458.203366-2-robdclark@gmail.com
A CPU job is a type of job that performs operations that requires CPU
intervention. A copy performance query job is a job that copy the complete
or partial result of a query to a buffer. In order to copy the result of
a performance query to a buffer, we need to get the values from the
performance monitors.
So, create a user extension for the CPU job that enables the creation
of a copy performance query job. This user extension will allow the creation
of a CPU job that copy the results of a performance query to a BO with the
possibility to indicate the availability with a availability bit.
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231130164420.932823-19-mcanal@igalia.com
A CPU job is a type of job that performs operations that requires CPU
intervention. A reset performance query job is a job that resets the
performance queries by resetting the values of the perfmons. Moreover,
we also reset the syncobjs related to the availability of the query.
So, create a user extension for the CPU job that enables the creation
of a reset performance job. This user extension will allow the creation of
a CPU job that resets the perfmons values and resets the availability syncobj.
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231130164420.932823-18-mcanal@igalia.com
A CPU job is a type of job that performs operations that requires CPU
intervention. A copy timestamp query job is a job that copy the complete
or partial result of a query to a buffer. As V3D doesn't provide any
mechanism to obtain a timestamp from the GPU, it is a job that needs
CPU intervention.
So, create a user extension for the CPU job that enables the creation
of a copy timestamp query job. This user extension will allow the creation
of a CPU job that copy the results of a timestamp query to a BO with the
possibility to indicate the timestamp availability with a availability bit.
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231130164420.932823-17-mcanal@igalia.com
A CPU job is a type of job that performs operations that requires CPU
intervention. A reset timestamp job is a job that resets the timestamp
queries based on the value offset of the first query. As V3D doesn't
provide any mechanism to obtain a timestamp from the GPU, it is a job
that needs CPU intervention.
So, create a user extension for the CPU job that enables the creation
of a reset timestamp job. This user extension will allow the creation of
a CPU job that resets the timestamp value in the timestamp BO and resets
the availability syncobj.
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231130164420.932823-16-mcanal@igalia.com
A CPU job is a type of job that performs operations that requires CPU
intervention. A timestamp query job is a job that calculates the
query timestamp and updates the query availability by signaling a
syncobj. As V3D doesn't provide any mechanism to obtain a timestamp
from the GPU, it is a job that needs CPU intervention.
So, create a user extension for the CPU job that enables the creation
of a timestamp query job. This user extension will allow the creation of
a CPU job that performs the timestamp query calculation and updates the
timestamp BO with the proper value.
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231130164420.932823-15-mcanal@igalia.com
A CPU job is a type of job that performs operations that requires CPU
intervention. An indirect CSD job is a job that, when executed in the
queue, will map the indirect buffer, read the dispatch parameters, and
submit a regular dispatch. Therefore, it is a job that needs CPU
intervention.
So, create a user extension for the CPU job that enables the creation
of an indirect CSD. This user extension will allow the creation of a CSD
job linked to a CPU job. The CPU job will wait for the indirect CSD job
dependencies and, once they are signaled, it will update the CSD job
parameters.
Co-developed-by: Melissa Wen <mwen@igalia.com>
Signed-off-by: Melissa Wen <mwen@igalia.com>
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231130164420.932823-14-mcanal@igalia.com
Create a new type of job, a CPU job. A CPU job is a type of job that
performs operations that requires CPU intervention. The overall idea is
to use user extensions to enable different types of CPU job, allowing the
CPU job to perform different operations according to the type of user
extension. The user extension ID identify the type of CPU job that must
be dealt.
Having a CPU job is interesting for synchronization purposes as a CPU
job has a queue like any other V3D job and can be synchoronized by the
multisync extension.
Signed-off-by: Melissa Wen <mwen@igalia.com>
Co-developed-by: Maíra Canal <mcanal@igalia.com>
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231130164420.932823-9-mcanal@igalia.com
Drop the default implementations for file read, write and mmap
operations. Each fbdev driver must now provide an implementation
and select any necessary helpers. If no implementation has been
set, fbdev returns an errno code to user space. The code is the
same as if the operation had not been set in the file_operations
struct.
This change makes the fbdev helpers for I/O memory optional. Most
systems only use system-memory framebuffers via DRM's fbdev emulation.
v2:
* warn once if I/O callbacks are missing (Javier)
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231127131655.4020-33-tzimmermann@suse.de
Test in framebuffer read, write and drawing helpers if FBINFO_VIRTFB
has been set correctly. Framebuffers in I/O memory should only be
accessed with the architecture's respective helpers. Framebuffers
in system memory should be accessed with the regular load and
store operations. Presumably not all drivers get this right, so we
now warn about it.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231127131655.4020-32-tzimmermann@suse.de
Move the default fb_mmap code for I/O address spaces into the helper
function fb_io_mmap(). The helper can either be called via struct
fb_ops.fb_mmap or as the default if no fb_mmap has been set. Also
set the new helper in __FB_DEFAULT_IOMEM_OPS_MMAP.
In the mid-term, fb_io_mmap() is supposed to become optional. Fbdev
drivers will initialize their struct fb_ops.fb_mmap to the helper
and select a corresponding Kconfig token. The helper can then be made
optional at compile time.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231127131655.4020-31-tzimmermann@suse.de