diff --git a/drivers/gpu/drm/xe/xe_exec_queue_types.h b/drivers/gpu/drm/xe/xe_exec_queue_types.h index 62b3d9d1d7cd..9cc689f50db0 100644 --- a/drivers/gpu/drm/xe/xe_exec_queue_types.h +++ b/drivers/gpu/drm/xe/xe_exec_queue_types.h @@ -76,14 +76,12 @@ struct xe_exec_queue { #define EXEC_QUEUE_FLAG_KERNEL BIT(1) /* kernel engine only destroyed at driver unload */ #define EXEC_QUEUE_FLAG_PERMANENT BIT(2) -/* queue keeps running pending jobs after destroy ioctl */ -#define EXEC_QUEUE_FLAG_PERSISTENT BIT(3) /* for VM jobs. Caller needs to hold rpm ref when creating queue with this flag */ -#define EXEC_QUEUE_FLAG_VM BIT(4) +#define EXEC_QUEUE_FLAG_VM BIT(3) /* child of VM queue for multi-tile VM jobs */ -#define EXEC_QUEUE_FLAG_BIND_ENGINE_CHILD BIT(5) +#define EXEC_QUEUE_FLAG_BIND_ENGINE_CHILD BIT(4) /* kernel exec_queue only, set priority to highest level */ -#define EXEC_QUEUE_FLAG_HIGH_PRIORITY BIT(6) +#define EXEC_QUEUE_FLAG_HIGH_PRIORITY BIT(5) /** * @flags: flags for this exec queue, should statically setup aside from ban