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projects/bevy3d_ui: Bevy migration (#3597)
-bevy = "0.14.1" +bevy = "0.15.2" <https://bevyengine.org/learn/migration-guides/0-14-to-0-15/>
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@@ -14,7 +14,7 @@ leptos_router = { version = "0.7.7" }
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console_log = "1.0"
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log = "0.4.22"
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console_error_panic_hook = "0.1.7"
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bevy = "0.14.1"
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bevy = "0.15.2"
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crossbeam-channel = "0.5.13"
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[dev-dependencies]
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@@ -76,40 +76,37 @@ fn setup_scene(
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) {
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let name = resource.0.lock().unwrap().name.clone();
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// circular base
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commands.spawn(PbrBundle {
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mesh: meshes.add(Circle::new(4.0)),
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material: materials.add(Color::WHITE),
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transform: Transform::from_rotation(Quat::from_rotation_x(
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commands.spawn((
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Mesh3d(meshes.add(Circle::new(4.0))),
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MeshMaterial3d(materials.add(Color::WHITE)),
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Transform::from_rotation(Quat::from_rotation_x(
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-std::f32::consts::FRAC_PI_2,
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)),
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..default()
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});
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));
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// cube
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commands.spawn((
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PbrBundle {
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mesh: meshes.add(Cuboid::new(1.0, 1.0, 1.0)),
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material: materials.add(Color::rgb_u8(124, 144, 255)),
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transform: Transform::from_xyz(0.0, 0.5, 0.0),
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..default()
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},
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Mesh3d(meshes.add(Cuboid::new(1.0, 1.0, 1.0))),
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MeshMaterial3d(materials.add(Color::srgb_u8(124, 144, 255))),
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Transform::from_xyz(0.0, 0.5, 0.0),
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Cube,
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));
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// light
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commands.spawn(PointLightBundle {
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point_light: PointLight {
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commands.spawn((
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PointLight {
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shadows_enabled: true,
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..default()
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},
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transform: Transform::from_xyz(4.0, 8.0, 4.0),
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..default()
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});
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Transform::from_xyz(4.0, 8.0, 4.0),
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));
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// camera
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commands.spawn(Camera3dBundle {
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transform: Transform::from_xyz(-2.5, 4.5, 9.0)
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.looking_at(Vec3::ZERO, Vec3::Y),
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..default()
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});
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commands.spawn(TextBundle::from_section(name, TextStyle::default()));
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commands.spawn((
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Camera3d::default(),
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Transform::from_xyz(-2.5, 4.5, 9.0).looking_at(Vec3::ZERO, Vec3::Y),
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));
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commands.spawn((Text::new(name), TextFont::default()));
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}
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/// Move the Cube on event
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