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This adds support for the [Sail language](https://github.com/rems-project/sail) - a DSL for defining ISAs. It's not quite ready but I need some help. These are the main remaining issues: 1. When you "link to binary" it does disassemble the binary properly, but the syntax highlighting and line numbers are broken.  2. If you try to execute the code without a `function main() -> unit = ...` then it gives this error in the compiler output: ``` Internal Compiler Explorer error: Error: spawn /tmp/compiler-explorer-compiler2025025-31052-c8gern.pf8t/model.c EACCES at ChildProcess._handle.onexit (node:internal/child_process:285:19) at onErrorNT (node:internal/child_process:483:16) at process.processTicksAndRejections (node:internal/process/task_queues:82:21) Compiler returned: -1 ``` This is weird - it should give a linker with an undefined reference to `zmain`. 3. Sail compiles to C, and then I added extra steps to compile that to binary (if you select `Execute the code`), but as you can see I had to move the binary back over the C file, so in this case `model.c` is actually an ELF file. It works but that seems very weird. There is a `getExecutableFilename()` method I could override, but doing that seems to make it even more confused. 4. I also had to have a fake flag for `binary` because the `filters` don't seem to get set correctly when passed to `runCompiler()`. E.g. `buildExecutable()` doesn't pass them at all. Not sure what is going on there. Seems to work though. Any help appreciated! PS: Sail is a cool language. It has lightweight dependent type for integers and bit vectors, which I haven't demonstrated in the examples yet, but they're neat. --------- Co-authored-by: Matt Godbolt <matt@godbolt.org>
36 lines
913 B
Plaintext
36 lines
913 B
Plaintext
default Order dec
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$include <prelude.sail>
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$include <vector.sail>
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// Bitfields are useful for registers. You can take an underlying bitvector
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// and allow naming bits in them.
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bitfield Status : bits(32) = {
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U : 31,
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// Not all bits need to have a corresponding field, and fields can overlap.
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A : 0,
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lowest_byte : 7 .. 0,
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upper_byte : 31 .. 24,
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}
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function main() -> unit = {
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// To create a new bitfield, use Mk_<name>.
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var status = Mk_Status(0x00000000);
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// You can update mutable variables (including `register`s) imperatively:
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status[lowest_byte] = status[upper_byte];
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// You can access the underlying bitvector via the special field `bits`.
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status.bits = 0x11223344;
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// You can also do functional-style immutable updates.
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let status = [
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status with
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U = 0b1,
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lowest_byte = 0xFF,
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];
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print_endline(bits_str(status.bits));
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}
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