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* Implement TTS using windows crate * Use API calls instead of SSML * Properly stop player in case of TTS error * Add context to WindowsErrors * Validate available voices * Remove TTS text from synthesize error * Limit maximum buffer size * Make validation optional and list it in tts filter * We no longer need the winrt module (dae) * Use a separate request object so the meaning of the bool is clear (dae) * Slightly shorten runtime error message (dae) The default message appears to clip slightly. * Alternate buffer implementation (dae) * Use array instead of vec * Drop the max buffer size to 128k (dae)
- To achieve reproducible builds we use pip-tools to lock packages to a particular version - see update_python_deps.sh
- write_wheel.py is used to generate our wheels.